![]() ![]() ![]() The game looks great on a bevy of devices it looks phenomenal on the iPhone 5, with maximum draw distance enabled, but it still shines on even the iPad 2, though draw distance is reduced by default this can be configured in the settings. Using bows improves the skill in that, same with melee weapons and defense. And the best way to level up a skill? Just keep at it. Then I switch to a melee weapon and strategically pick them off. It’s just cool to go into stealth mode, pull out a bow and arrow, shoot it at an unaware foe for additional damage, and then watch as they rush in a hope to get some damage in before they get picked off. But there’s fun in figuring out tactics and using stealth to get the upper hand. The combat largely has players switching between their melee weapon of choice, with selective magic attacks and a ranged weapon to use as well. Most everywhere that is visible is explorable. This is quite the sizable game: there’s over a dozen large-scale outdoor areas to explore with a selection of indoor areas to also explore, along with a big central town to explore. Of course, that’s if the player really feels like it: there’s plenty of sidequests and other things to do while checking out the world. Set 500 years after the original Ravensword: The Fallen King, this puts players in the shoes of a warrior who survived a great battle under mysterious circumstances, and now he is the only one who can cast the great evil down to whence it came. Crescent Moon Games has had a very busy 2012, and the studio has saved its best for last: Ravensword: Shadowlands is a stunningly impressive open-world RPG. ![]()
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